This edition was written for Xcode 6.3 and Swift 1.2. At WWDC 2015, Apple announced Xcode 7 and Swift 2, both of which introduce significant updates that (along with some changes to Cocoa for OS X 10.11) affect some of the exercises in this book.
- The best-selling introduction to Cocoa, once again updated to cover the latest Mac programming technologies, and still enthusiastically recommended by experienced Mac OS X developers. “Aaron’s book is the gold - Selection from Cocoa Programming for Mac OS X, Third Edition Book.
- This repository contains the solutions and errata for Cocoa Programming for OS X - The Big Nerd Ranch Guide, 5th Edition, by Aaron Hillegass, Adam Preble, and Nate Chandler. Solutions for exercises can be found in the folder corresponding to that chapter.
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- By Aaron Hillegass, Adam Preble, Nate Chandler
- Published Apr 14, 2015 by Big Nerd Ranch Guides. Part of the Big Nerd Ranch Guides series.
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Mac Os X Versions
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This eBook includes the following formats, accessible from your Account page after purchase:
EPUBThe open industry format known for its reflowable content and usability on supported mobile devices.
MOBIThe eBook format compatible with the Amazon Kindle and Amazon Kindle applications.
PDFThe popular standard, used most often with the free Adobe® Reader® software.
This eBook requires no passwords or activation to read. We customize your eBook by discreetly watermarking it with your name, making it uniquely yours.
Description
- Copyright 2015
- Edition: 5th
- Book
- ISBN-10: 0-13-407695-8
- ISBN-13: 978-0-13-407695-9
<>Covering the bulk of what you need to know to develop full-featured applications for OS X, this edition is updated for OS X Yosemite (10.10), Xcode 6, and Swift. Written in an engaging tutorial style and class-tested for clarity and accuracy, it is an invaluable resource for any Mac programmer. The authors introduce the two most commonly used Mac developer tools: Xcode and Instruments. They also cover the Swift language, basic application architecture, and the major design patterns of Cocoa. Examples are illustrated with exemplary code, written in the idioms of the Cocoa community, to show you how Mac programs should be written.
After reading this book, you will know enough to understand and utilize Apple’s online documentation for your own unique needs. And you will know enough to write your own stylish code.
This edition was written for Xcode 6.3 and Swift 1.2. At WWDC 2015, Apple announced Xcode 7 and Swift 2, both of which introduce significant updates that (along with some changes to Cocoa for OS X 10.11) affect some of the exercises in this book. We have prepared a companion guide listing the changes needed to use Xcode 7 to work through the exercises in the book; it is available at https://github.com/bignerdranch/cocoa-programming-for-osx-5e/blob/master/Swift2.md.
Sample Content
Online Sample Chapter
Sample Pages
Download the sample pages (includes Chapter 3 and Index)
Table of Contents
- Let's Get Started
- Swift Types
- Structures and Classes
- Memory Management
- Controls
- Delegation
- Working with Table Views
- KVC, KVO, Bindings
- NSArrayController
- Formatters and Validation
- NSUndoManager
- Archiving¿
- Basic Core Data
- NSWindowController
- User Defaults
- Alerts and Closures
- Using Notifications
- NSView and Drawing
- Mouse Events
- Keyboard Events
- Drawing Text with Attributes
- Pasteboards and Nil-Targeted Actions
- Drag-and-Drop
- NSTimer
- Sheets
- AutoLayout
- Localization and Bundles
- Printing
- Web Services
- Unit Testing
- View Controllers
- View Swapping and Custom Container View Controllers
- Storyboards
- Core Animation
- Concurrency
- NSTask
- Distributing Your App
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